History of Computers - Kinect

From SJS Wiki
Revision as of 01:16, 19 September 2016 by Bslawin (Talk | contribs)

Jump to: navigation, search

Created by Bailey Slawin 2016

440px-Kinect_logo.svg.png

Xbox-360-Kinect.jpg

440px-Xbox-One-Kinect.jpg

The Kinect is a motion-sensing device designed by Microsoft for the Xbox 360 and Xbox One. It uses multiple cameras to capture the player’s movement and special algoriths that can interpret specific gestures in order to control the game.

Overview

mf_kinect2_f.jpg


"1. Microphone array 
Four mics pinpoint where voices or sounds are coming from while filtering out background noise.
2. IR emitter 
Projects a pattern of infrared light into a room. As the light hits a surface, the pattern becomes distorted, and the distortion is read by the depth camera.
3. Depth camera 
Analyzes IR patterns to build a 3-D map of the room and all objects and people within it.
4. Tilt motor 
Automatically adjusts based on the object in front of it. If you’re tall, it tilts the box up. If you’re short, it knows to angle down.
5. USB cable 
Transmits data to the Xbox via an unencrypted feed, which makes it relatively easy to use the Kinect with other devices.
6. Color camera 
Like a webcam, this captures a video image. The Kinect uses that information to get details about objects and people in the room." [1]

Significance

Robotics!

While the Kinect's motion sensing ability's may make for fun, hands-free gameplay, its unique software can be used for purposes beyond gaming. [2]

References

  1. https://www.wired.com/2011/06/mf_kinect/
  2. https://www.wired.com/2011/06/mf_kinect/